In part 2, you see, how to add different moving speed to different characters. With same logic, you can make different characters act differently. Key here is to connect nodes with different attributes with selector node, instead of start node.
Skyhub Games Character System template: https://www.buildbox.com/forum/index.php?threads/bb3-character-system.17779/
Download BB DOC file: https://www.hanomaxgames.com/Downloads/char_chop2.bbdoc